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Hello Stickbones, welcome to the plotting post for Zahliyaquest…2! “Wait, what happened in the first Zahliyaquest?” “There was a first one?” Yes, all the way back in [mumblemumble last year], Zahliya’s first appearance was marked by an event spanning over a month, where he kept leaving people creepy DMs from beyond the fog wall while trying to escape it. After being pulled into the Grove by the cast at the time and rescued, a Corrupted Moder attacked the Grove! And was summarily eaten by Mizuki because yeah.
Now everyone is okay again! And now that we have 3 Guardians able to watch over the Grove while Zahliya is gone, he feels comfortable enough to step out in pursuit of something he’s needed for a long time: His own strength.
The goal of this quest is twofold: First is to further arm Zahliya with ~secret cool God swords that won’t break on him~ and convince him of his own strength and power so that his ass stops going “but I’m so normal :/ I’m just a guy :/ I’m not special :/”. The second will influence the rest of the game majorly, and will therefore affect endgame whenever we get there. “When is that Wolfie” no idea just putting it out there.
As for that second point — depending on player actions during this quest, Zahliya will have a personality shift. He can therefore either:
The player actions are both obvious (telling Zahliya to “just kill everyone” will make him more aggressive, for example) and not obvious (surprise!) but I will pulse-check midway through to tell people where we’re at with him before there’s a final verdict.
As for what the log involves, sorry this is so long:
Now everyone is okay again! And now that we have 3 Guardians able to watch over the Grove while Zahliya is gone, he feels comfortable enough to step out in pursuit of something he’s needed for a long time: His own strength.
The goal of this quest is twofold: First is to further arm Zahliya with ~secret cool God swords that won’t break on him~ and convince him of his own strength and power so that his ass stops going “but I’m so normal :/ I’m just a guy :/ I’m not special :/”. The second will influence the rest of the game majorly, and will therefore affect endgame whenever we get there. “When is that Wolfie” no idea just putting it out there.
As for that second point — depending on player actions during this quest, Zahliya will have a personality shift. He can therefore either:
- Become more aggressive and more confident. He will be less tolerant of Corruption and Corrupted, less forgiving of people who work with Suri/the False God in the future (starting from the point the quest is officially completed and carrying on from there), and much more likely to act on his desires to protect the people of the Grove. If that means killing the heavily Corrupted if they’re at “the point of no return”, setting the whole forest on (green) fire to burn out the Corruption, slaughtering every monster in sight, or what have you, he will attempt it. This is the option to pick if you want More NPC interaction in plotlines, and the option to pick if you want Zahliya to be the final “say” in the Corruption cure.
- Don’t worry, everyone can still engage in Corruption plotlines and Suri-serving behaviour if this option is chosen! Zahliya can only have so many eyes in so many places; the option to sneak around him and hide from him exists and makes for interesting interactions. I as the mod am not going to metagame your plotlines, I will always ask before I do shit.
- Become more passive and less decisive. Zahliya will be more willing to tolerate Corruption and Corrupted only if they exist within the people in the Grove as a whole (monsters and other NPCs do not apply, he is still a Guardian after all). He will become more patient and wait for players to figure out their own battles/cures without stepping in at all, unless asked directly, and will occupy himself with killing Suri’s monster armies in the forest instead of focusing his attention in the Grove as a whole. He will not be sure if this is the correct decision, but is willing to leave important choices in the hands of the players. This is the option to pick if you want Less NPC interaction in plotlines, if you don’t want Zahliya to be the final Corruption cure, or if you want to see the forest passively cleaned of its dangers (off-screen, and fairly slowly).
- Note that if this one is chosen, Zahliya will be moved from a Contactable NPC to Semi-Contactable due to his lack of a presence in the Grove, and he will usually not be found on the roof of the church since he’s out in the woods so much. This also means that the Corruption cure will have to be entirely player-owned.
The player actions are both obvious (telling Zahliya to “just kill everyone” will make him more aggressive, for example) and not obvious (surprise!) but I will pulse-check midway through to tell people where we’re at with him before there’s a final verdict.
As for what the log involves, sorry this is so long:
- Mod tags (from
purifier) will come either a) after everyone involved has tagged in or b) after 24 hours have passed since the last mod tag. This means if you are absent for any reason, the thread WILL move on without you, barring circumstances such as “Wolfie died” or “player requested another day to wait because real life got hands”.
- Interaction in this log will be redeemable for MAIN AC, not just Bonus AC like most of our NPC threads.
- You will probably find some more sun/moon/star shards. What you do with these is up to you; note that if Zahliya is set on the “aggression” path he will want them by the end of the questline, if they haven’t been turned over to him!
- There will be funny little timeline shenanigans happening. Depending on the amount of people who sign up, these will either be interactions in small groups or the larger group as a whole, involving past apparitions of Zahliya at key moments in his life so far. More details will come when the post goes up and we get into the weeds, but this will be primarily where the referenced “character influence” comes in. :)
- You will fight something, sorry, I love to write battles. It will be short, theoretically, and probably dramatic.